By using constructive play with professionally created environment pieces, followed by “how to” guided mastery techniques, students in Game Studies will have increased grades in environment art studies.
Many students in games studies lack the artistic skills to create visually worthy environment art content for their portfolios. Environment art can be vitally important in housing the technical and design demos they will create. Environment art may also be crucial for one’s portfolio to stand out in an excess of applicants applying to a game studio. Typical approaches to developing visual environment aesthetics require years of practice and immersion into an art centric curriculum; even for those with a natural inclination toward the arts this can be a daunting task. Without adequate time, proper training, and artistic talent many game students are left with visually bland work and a lack of confidence in their ability to compete within a saturated market. These students need an uncomplicated and engaging way of being introduced to visually strong game environment art and how to create it in order to strengthen their portfolios and confidence. The purpose of this study is to show that by adding constructive play to game environment art creation, students in game studies will excel in the a mastery experience that will then lead to success in exercises.
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All Burnham Center photography on this website were taken by Daniel Triplett.